A teen gang in a grim South London housing estate must team up with the other residents to protect their neighbourhood from a terrifying alien invasion.
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Two foreign exchange high-school students are kidnapped during their quest to get laid on their last night in America.
It is the year 2546. Corporations rule the world, and an agent is on a secret mission to explore the untold stories of the past. His journey leads him into a secret virtual reality where one corporation has recreated the 1980s, an era that witnessed the birth of video game development, an event in which a politically and economically restricted small European country, Hungary, had a significant role. He discovers a strange but exciting world, where computers were smuggled through the Iron Curtain and serious engineers started developing games. This small country was still under Soviet pressure when a group of people managed to set up one of the first game development studios in the world, and western computer stores started clearing room on their shelves for Hungarian products.
A rising star at agri-industry giant Archer Daniels Midland (ADM), Mark Whitacre suddenly turns whistleblower. Even as he exposes his company’s multi-national price-fixing conspiracy to the FBI, Whitacre envisions himself being hailed as a hero of the common man and handed a promotion.
Taking place after alien crafts land around the world, an expert linguist is recruited by the military to determine whether they come in peace or are a threat.
In a near future when environmental havoc is causing food shortages and compelling the government to protect its organized crop system by deploying sentinel drones, a handful of locals discover a sinister connection between sick farmland inhabitants and the tech that’s meant to be protect them.